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The virtual and the real in planning and urban design : perspectives, practices and applications

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  • Notes
    Includes bibliographical references and index.
  • Content
    • Part one. Perspectives in planning and urban design
    • New ways of conditioning space and place in dynamic and transformative environments : liaising between the worlds of matter and the virtual
    • Realizing sensory urban environments : decoding synthetic realities with urban performance simulation
    • Doing the right thing : gamification as a means to tuning human behaviour
    • ICT, open data and the internet of things : potential future trajectories in urban planning